2D Artist with strong UI focus at final stage of AAA extraction shooter
Join this team in a mission-critical phase and help bring a high-stakes AAA extraction shooter to life. We’re looking for a skilled 2D Artist with a strong focus on UI design to craft visually striking and functionally intuitive interfaces that keep players immersed and informed.
Game Boost
Enabling Smooth Game Production
We provide remote-friendly studios with stellar game developers in all crafts.

Free to check us out on LinkedIn
Mission brief:
- Design graphical elements for UI such as Buttons, Menus (main menus, inventory screens, HUDs), Panels, frames, and dialog boxes...
- Design game icons that are clear, communicative, and visually distinct at small sizes
- Ensure icons and illustrations read well at different resolutions. (pixel perfect)
- Create themed illustrations for quests, achievements, or lore-based elements.
Details:
- Start date: 1 July
- Duration: 3 months
- Occupancy rate: 100% assignment (Full-time)
- Level: Experienced
- Work set-up: remote within CET
Your player profile:
- Expert at designing icons and illustrations
- Ability to follow/expand on an established visual language.
- Basic understanding of UMG and perforce and ability to integrate graphical elements to engine
- Proficiency with Figma (components, styles, design system...)
- Proactive and be able to communicate ideas and decisions
Traits:
We believe that being humble, collaborative, and open-minded will take you a long way and is the right way to go. It's a good foundation, even if we do understand that you possess a lot more personal attributes in addition.
Note:
We believe that the world of gaming can and should include everyone.
Neither Game Boost, nor our clients tolerate toxic, intolerant behavior ❌☣️
How to Play!
It's quick and simple since we aim for low manual data entry!
This means that you can use your LinkedIn or upload a profile of your liking.
Fill in a couple of choice questions that will help us get to know you, your skills, and also understand the basics, like when you're available, location, etc.
Yeah, that's it.

Buzz: Game Project, Assignment, Gig, Creator, Developer, Contractor, Freelancer, Self-employed, Consultant, Work-For-Hire, Co-Development, Programmer, Scripter, Software Engineer, Backend, Frontend, Fullstack, Unreal Developer, C++, UE4, UE5, Unity, Frostbite, Snowflake, Maya, Blender, Computer Games, Mobile Games, Careers in gaming, hitmarker, game jobs, remote game jobs, Google jobs
- Department
- Art
- Role
- 2D Artist
- Locations
- Remote
- Remote status
- Fully Remote
- Work type
- Contractor / Freelance
About Game Boost - Leveling Up Game Production Everywhere
Game Boost is about boosting game-making on all levels, from indies to AAA studios, and the industry as a whole.
Our mission is to help studios succeed with their games while helping game developers find a project that they are passionate about contributing to.
Whether you're looking for talent or your next gig - we're here to help you thrive.